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96B4: Flame Spawn Delay
A delay before a flame can start. It is counted down by SpawnFlame while the flame record at ImmortalData_SpareFlame is empty. It is set to 80 at the start of a turn, when the player has died and when the player moves to another room, and to 10 when a flame has been blown up (see BlowUpFlame).
FlameSpawnDelay 96B4 DEFB $00
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