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Data |
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The sprite ID for each type of nastie, which is chosen by HandlerChooseNastie. The first eight are possible from the start of the game, and the others are only possible once enough amulet pieces have been collected.
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| SpriteReference | A41A | DEFB $60 | Sprite ID: 60 "Spider: Left Frame 1" | |
| A41B | DEFB $64 | Sprite ID: 64 "Scorpion: Left Frame 1" | ||
| A41C | DEFB $68 | Sprite ID: 68 "Bat: Left Frame 1" | ||
| A41D | DEFB $6C | Sprite ID: 6C "Parrot: Left Frame 1" | ||
| A41E | DEFB $70 | Sprite ID: 70 "Monkey: Left Frame 1" | ||
| A41F | DEFB $74 | Sprite ID: 74 "Lizard: Left Frame 1" | ||
| A420 | DEFB $78 | Sprite ID: 78 "Snake: Left Frame 1" | ||
| A421 | DEFB $60 | Sprite ID: 60 "Spider: Left Frame 1" | ||
| A422 | DEFB $98 | Sprite ID: 98 "Rat: Left Frame 1" | ||
| A423 | DEFB $9C | Sprite ID: 9C "Bird: Left Frame 1" | ||
| A424 | DEFB $B0 | Sprite ID: B0 "Frog: Left Frame 1" | ||
| A425 | DEFB $B4 | Sprite ID: B4 "Mosquito: Left Frame 1" | ||
| A426 | DEFB $B8 | Sprite ID: B8 "Skunk: Left Frame 1" | ||
| A427 | DEFB $BC | Sprite ID: BC "Flea: Left Frame 1" | ||
| A428 | DEFB $C0 | Sprite ID: C0 "Earwig: Left Frame 1" | ||
| A429 | DEFB $98 | Sprite ID: 98 "Rat: Left Frame 1" | ||
| Prev: A3E0 | Up: Map | Next: A42A |