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BB81: Reset Screen Buffer
Used by the routine at GameInitialisation.
ResetScreen BB81 LD HL,$4000 HL=screen buffer.
This entry point is used by the routine at ClearPlayArea.
ResetScreen_0 BB84 LD B,$58 B=58 (i.e. finish once we reach the start of attribute buffer).
BB86 LD C,$00 C=00 (value to write).
View the equivalent code in;
Continue on to ResetCopier to blank the screen buffer.
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