|  | Routines | 
| Prev: 82C5 | Up: Map | Next: 84B4 | 
| 
Used by the routine at CreateWindow.
 | ||||
| ResetScreen | 84AD | LD HL,$4000 | HL=screen buffer. | |
| 84B0 | LD B,$58 | B=58 (i.e. finish once we reach the start of attribute buffer). | ||
| 
This entry point is used by the routine at StartGame.
 | ||||
| ResetScreen_0 | 84B2 | LD C,$00 | C=00 (value to write). | |
| Prev: 82C5 | Up: Map | Next: 84B4 |