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Routines |
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Used by the routines at AttributesPlayArea and DrawPlayArea.
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Calculates the new address for writing a sprite pixel, in an downwards direction.
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26896 | LD A,L | L=L + 32 (one line). | ||||||||||
26897 | ADD A,32 | |||||||||||
26899 | LD L,A | |||||||||||
26900 | LD A,H | H=H + 0 (but include the carry from above). | ||||||||||
26901 | ADC A,0 | |||||||||||
26903 | LD H,A | |||||||||||
26904 | RET | Return. |
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