![]() |
Data |
Prev: 32548 | Up: Map | Next: 32586 |
This isn't a separate table; it's a continuation of SpritesTable just, the player sprites have a "special" zero-based reference of their own.
|
||||
SpritesTable2 | 32580 | DEFW 32586 | Sprite ID: 31 "Cup". | |
32582 | DEFW 29811 | Sprite ID: 32 "Explosion 1". | ||
32584 | DEFW 29844 | Sprite ID: 33 "Explosion 2". |
Prev: 32548 | Up: Map | Next: 32586 |