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Game status buffer |
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The displacement of the end of the rope from the vertical, as a word. The low byte is a fraction. The high byte, at AAA4 is the displacement in pixels (it is negative when the rope swings to the left). It is zero when the rope hangs straight down.
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| Rope_Displacement | AAA3 | DEFB $00 | The fraction. | |
| Rope_Displacement_Pixels | AAA4 | DEFB $00 | The displacement in pixels. | |
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