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Game status buffer |
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The length of the rope, as a word. Handle_Rope makes the low byte grow to 38 when a rope is first drawn, and Lower_Rope and Raise_Rope change it when Sabreman climbs down or up. Each time the length passes a multiple of 80 the rope reaches the next room down.
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| Rope_Length | AAA5 | DEFB $60 | The low byte. | |
| Rope_Length_High_Byte | AAA6 | DEFB $00 | The high byte. | |
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