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C3DD: Sprite: Sabreman Walking
The three frames of Sabreman walking to the left, which are the sprite ids 09 to 0C (the second frame is used twice). Sabreman is drawn walking to the right with the sprites at Sprite_Sabreman_Walking_4.
Frame 1.
Sprite_Sabreman_Walking_1 C3DD DEFB $02 Width = 02 bytes.
C3DE DEFB $16 Height = 16 pixels.
C3DF DEFB $07,$C0 sabreman-walking-01
C3E1 DEFB $03,$C0
C3E3 DEFB $01,$C0
C3E5 DEFB $00,$00
C3E7 DEFB $03,$C0
C3E9 DEFB $03,$E0
C3EB DEFB $04,$60
C3ED DEFB $04,$30
C3EF DEFB $07,$30
C3F1 DEFB $07,$30
C3F3 DEFB $02,$70
C3F5 DEFB $00,$70
C3F7 DEFB $0F,$20
C3F9 DEFB $03,$C0
C3FB DEFB $3F,$E0
C3FD DEFB $1B,$F0
C3FF DEFB $00,$00
C401 DEFB $3F,$F8
C403 DEFB $00,$70
C405 DEFB $09,$F0
C407 DEFB $04,$E0
C409 DEFB $03,$C0
Frame 2.
Sprite_Sabreman_Walking_2 C40B DEFB $02 Width = 02 bytes.
C40C DEFB $16 Height = 16 pixels.
C40D DEFB $1C,$E0 sabreman-walking-02
C40F DEFB $7C,$78
C411 DEFB $79,$3C
C413 DEFB $07,$08
C415 DEFB $07,$B0
C417 DEFB $07,$C0
C419 DEFB $02,$60
C41B DEFB $1C,$30
C41D DEFB $1F,$10
C41F DEFB $06,$10
C421 DEFB $02,$30
C423 DEFB $00,$60
C425 DEFB $0F,$20
C427 DEFB $03,$C0
C429 DEFB $3F,$E0
C42B DEFB $1B,$F0
C42D DEFB $00,$00
C42F DEFB $3F,$F8
C431 DEFB $00,$70
C433 DEFB $09,$F0
C435 DEFB $04,$E0
C437 DEFB $03,$C0
Frame 3.
Sprite_Sabreman_Walking_3 C439 DEFB $02 Width = 02 bytes.
C43A DEFB $16 Height = 16 pixels.
C43B DEFB $1C,$F0 sabreman-walking-03
C43D DEFB $7C,$F8
C43F DEFB $7A,$3C
C441 DEFB $06,$E8
C443 DEFB $05,$F8
C445 DEFB $03,$E0
C447 DEFB $0F,$E0
C449 DEFB $10,$F0
C44B DEFB $10,$74
C44D DEFB $04,$74
C44F DEFB $06,$70
C451 DEFB $00,$60
C453 DEFB $0F,$20
C455 DEFB $03,$C0
C457 DEFB $3F,$E0
C459 DEFB $1B,$F0
C45B DEFB $00,$00
C45D DEFB $3F,$F8
C45F DEFB $00,$70
C461 DEFB $09,$F0
C463 DEFB $04,$E0
C465 DEFB $03,$C0
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