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D815: Sprite: Debris
The four pieces of debris. The first is the falling piece of stalactite, which is the object type 50 (see Handle_Falling_Stalactite) and also the tile that is used to draw the structure of the type 88 (see Handle_Rock_Formation). The other three are the types 51 to 53 which are small pieces of rock (see Handle_Rock_Fragments).
Frame 1.
Sprite_Debris_1 D815 DEFB $02 Width = 02 bytes.
D816 DEFB $20 Height = 20 pixels.
D817 DEFB $01,$00 debris-01
D819 DEFB $03,$80
D81B DEFB $06,$80
D81D DEFB $06,$40
D81F DEFB $06,$40
D821 DEFB $0E,$40
D823 DEFB $0F,$20
D825 DEFB $0F,$A0
D827 DEFB $0E,$A0
D829 DEFB $0E,$50
D82B DEFB $07,$68
D82D DEFB $01,$38
D82F DEFB $0F,$38
D831 DEFB $1E,$28
D833 DEFB $1E,$24
D835 DEFB $0C,$84
D837 DEFB $1E,$94
D839 DEFB $1C,$94
D83B DEFB $3C,$D4
D83D DEFB $3E,$74
D83F DEFB $1F,$32
D841 DEFB $01,$32
D843 DEFB $0E,$22
D845 DEFB $1C,$24
D847 DEFB $1C,$F4
D849 DEFB $1C,$F4
D84B DEFB $1C,$68
D84D DEFB $1E,$28
D84F DEFB $1F,$28
D851 DEFB $1F,$84
D853 DEFB $0F,$C8
D855 DEFB $07,$90
Frame 2.
Sprite_Debris_2 D857 DEFB $02 Width = 02 bytes.
D858 DEFB $1A Height = 1A pixels.
D859 DEFB $05,$40 debris-02
D85B DEFB $69,$10
D85D DEFB $63,$07
D85F DEFB $07,$33
D861 DEFB $0F,$70
D863 DEFB $1F,$70
D865 DEFB $3E,$F8
D867 DEFB $3E,$F8
D869 DEFB $3C,$F8
D86B DEFB $1C,$30
D86D DEFB $60,$18
D86F DEFB $7E,$08
D871 DEFB $3F,$00
D873 DEFB $3E,$40
D875 DEFB $24,$E0
D877 DEFB $01,$E0
D879 DEFB $11,$E0
D87B DEFB $3D,$E0
D87D DEFB $3C,$E0
D87F DEFB $3C,$F8
D881 DEFB $3E,$70
D883 DEFB $3E,$40
D885 DEFB $7F,$00
D887 DEFB $3F,$00
D889 DEFB $3E,$00
D88B DEFB $1C,$00
Frame 3.
Sprite_Debris_3 D88D DEFB $02 Width = 02 bytes.
D88E DEFB $12 Height = 12 pixels.
D88F DEFB $7F,$1C debris-03
D891 DEFB $FE,$67
D893 DEFB $F8,$1A
D895 DEFB $66,$0C
D897 DEFB $1F,$66
D899 DEFB $7E,$60
D89B DEFB $FC,$70
D89D DEFB $F8,$78
D89F DEFB $40,$7C
D8A1 DEFB $03,$3C
D8A3 DEFB $1E,$7C
D8A5 DEFB $3F,$7C
D8A7 DEFB $3F,$3C
D8A9 DEFB $3E,$38
D8AB DEFB $1E,$00
D8AD DEFB $1E,$00
D8AF DEFB $0E,$00
D8B1 DEFB $04,$00
Frame 4.
Sprite_Debris_4 D8B3 DEFB $02 Width = 02 bytes.
D8B4 DEFB $0B Height = 0B pixels.
D8B5 DEFB $FE,$7F debris-04
D8B7 DEFB $0C,$C8
D8B9 DEFB $FA,$78
D8BB DEFB $F3,$3C
D8BD DEFB $67,$0E
D8BF DEFB $0F,$60
D8C1 DEFB $1F,$70
D8C3 DEFB $1F,$70
D8C5 DEFB $0F,$60
D8C7 DEFB $0E,$00
D8C9 DEFB $06,$00
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