![]() |
Game status buffer |
| Prev: 36571 | Up: Map | Next: 36577 |
|
The last value of the system variable FRAMES (23672) that Finish_Object_Pass saw. When FRAMES has changed, the priority objects are handled.
|
||||
| LastFrame | 36575 | DEFW 0 | ||
| Prev: 36571 | Up: Map | Next: 36577 |