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Game status buffer |
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Set to 255 for one pass of the main loop when one of the action keys is first pressed, and to 0 otherwise. The handlers of the weapons (Handle_Weapon_Pickup) use it to pick up a weapon, move it along the weapon slots or drop it, and set it to 254 once they have used it.
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| New_Action_Key_Press_Flag | 36586 | DEFB 0 | ||
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