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47051: Stalactite Templates
The object records of the stalactites that hang from the ceiling of a cave (the types 85 86 87 60 and 61). Build_Stalactite builds the stalactites of a room from them (see Stalactite_Template_Pointers and Stalactite_Template_Pointers_Right). The routine at Handle_Stalactite handles them. Bytes 10 to 14 give the size of the stalactite as an obstacle (see Check_Object_Contact).
Stalactite of type 85.
Stalactite_Templates 47051 DEFB 85 Type, x, room x, y, room y and attribute (yellow).
47052 DEFB 24
47053 DEFB 0
47054 DEFB 127
47055 DEFB 0
47056 DEFB 70
47057 DEFB 0,0,0,0 Not used.
47061 DEFB 28 Size of the obstacle (see Check_Object_Contact).
47062 DEFB 8
47063 DEFB 49
47064 DEFB 40
47065 DEFB 0
47066 DEFB 1 Redraw flags (bit 0 is set).
Stalactite of type 86.
47067 DEFB 86 Type, x, room x, y, room y and attribute (yellow).
47068 DEFB 24
47069 DEFB 0
47070 DEFB 127
47071 DEFB 0
47072 DEFB 70
47073 DEFB 0,0,0,0 Not used.
47077 DEFB 28 Size of the obstacle (see Check_Object_Contact).
47078 DEFB 8
47079 DEFB 49
47080 DEFB 40
47081 DEFB 0
47082 DEFB 1 Redraw flags (bit 0 is set).
Stalactite of type 87.
47083 DEFB 87 Type, x, room x, y, room y and attribute (yellow).
47084 DEFB 144
47085 DEFB 0
47086 DEFB 111
47087 DEFB 0
47088 DEFB 70
47089 DEFB 0,0,0,0 Not used.
47093 DEFB 24 Size of the obstacle (see Check_Object_Contact).
47094 DEFB 8
47095 DEFB 33
47096 DEFB 24
47097 DEFB 4
47098 DEFB 1 Redraw flags (bit 0 is set).
Stalactite of type 60.
47099 DEFB 60 Type, x, room x, y, room y and attribute (yellow).
47100 DEFB 24
47101 DEFB 0
47102 DEFB 127
47103 DEFB 0
47104 DEFB 70
47105 DEFB 0,0,0,0 Not used.
47109 DEFB 28 Size of the obstacle (see Check_Object_Contact).
47110 DEFB 8
47111 DEFB 49
47112 DEFB 40
47113 DEFB 4
47114 DEFB 1 Redraw flags (bit 0 is set).
Stalactite of type 61.
47115 DEFB 61 Type, x, room x, y, room y and attribute (yellow).
47116 DEFB 24
47117 DEFB 0
47118 DEFB 127
47119 DEFB 0
47120 DEFB 70
47121 DEFB 0,0,0,0 Not used.
47125 DEFB 28 Size of the obstacle (see Check_Object_Contact).
47126 DEFB 8
47127 DEFB 49
47128 DEFB 40
47129 DEFB 4
47130 DEFB 1 Redraw flags (bit 0 is set).
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