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The object records of the stalactites that hang from the ceiling of a cave (the types 55 56 57 3C and 3D). Build_Stalactite builds the stalactites of a room from them (see Stalactite_Template_Pointers and Stalactite_Template_Pointers_Right). The routine at Handle_Stalactite handles them. Bytes 0A to 0E give the size of the stalactite as an obstacle (see Check_Object_Contact).
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Stalactite of type 55.
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| Stalactite_Templates | B7CB | DEFB $55 | Type, x, room x, y, room y and attribute (yellow). | |
| B7CC | DEFB $18 | |||
| B7CD | DEFB $00 | |||
| B7CE | DEFB $7F | |||
| B7CF | DEFB $00 | |||
| B7D0 | DEFB $46 | |||
| B7D1 | DEFB $00,$00,$00,$00 | Not used. | ||
| B7D5 | DEFB $1C | Size of the obstacle (see Check_Object_Contact). | ||
| B7D6 | DEFB $08 | |||
| B7D7 | DEFB $31 | |||
| B7D8 | DEFB $28 | |||
| B7D9 | DEFB $00 | |||
| B7DA | DEFB $01 | Redraw flags (bit 0 is set). | ||
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Stalactite of type 56.
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| B7DB | DEFB $56 | Type, x, room x, y, room y and attribute (yellow). | ||
| B7DC | DEFB $18 | |||
| B7DD | DEFB $00 | |||
| B7DE | DEFB $7F | |||
| B7DF | DEFB $00 | |||
| B7E0 | DEFB $46 | |||
| B7E1 | DEFB $00,$00,$00,$00 | Not used. | ||
| B7E5 | DEFB $1C | Size of the obstacle (see Check_Object_Contact). | ||
| B7E6 | DEFB $08 | |||
| B7E7 | DEFB $31 | |||
| B7E8 | DEFB $28 | |||
| B7E9 | DEFB $00 | |||
| B7EA | DEFB $01 | Redraw flags (bit 0 is set). | ||
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Stalactite of type 57.
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| B7EB | DEFB $57 | Type, x, room x, y, room y and attribute (yellow). | ||
| B7EC | DEFB $90 | |||
| B7ED | DEFB $00 | |||
| B7EE | DEFB $6F | |||
| B7EF | DEFB $00 | |||
| B7F0 | DEFB $46 | |||
| B7F1 | DEFB $00,$00,$00,$00 | Not used. | ||
| B7F5 | DEFB $18 | Size of the obstacle (see Check_Object_Contact). | ||
| B7F6 | DEFB $08 | |||
| B7F7 | DEFB $21 | |||
| B7F8 | DEFB $18 | |||
| B7F9 | DEFB $04 | |||
| B7FA | DEFB $01 | Redraw flags (bit 0 is set). | ||
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Stalactite of type 3C.
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| B7FB | DEFB $3C | Type, x, room x, y, room y and attribute (yellow). | ||
| B7FC | DEFB $18 | |||
| B7FD | DEFB $00 | |||
| B7FE | DEFB $7F | |||
| B7FF | DEFB $00 | |||
| B800 | DEFB $46 | |||
| B801 | DEFB $00,$00,$00,$00 | Not used. | ||
| B805 | DEFB $1C | Size of the obstacle (see Check_Object_Contact). | ||
| B806 | DEFB $08 | |||
| B807 | DEFB $31 | |||
| B808 | DEFB $28 | |||
| B809 | DEFB $04 | |||
| B80A | DEFB $01 | Redraw flags (bit 0 is set). | ||
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Stalactite of type 3D.
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| B80B | DEFB $3D | Type, x, room x, y, room y and attribute (yellow). | ||
| B80C | DEFB $18 | |||
| B80D | DEFB $00 | |||
| B80E | DEFB $7F | |||
| B80F | DEFB $00 | |||
| B810 | DEFB $46 | |||
| B811 | DEFB $00,$00,$00,$00 | Not used. | ||
| B815 | DEFB $1C | Size of the obstacle (see Check_Object_Contact). | ||
| B816 | DEFB $08 | |||
| B817 | DEFB $31 | |||
| B818 | DEFB $28 | |||
| B819 | DEFB $04 | |||
| B81A | DEFB $01 | Redraw flags (bit 0 is set). | ||
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