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56470: Sprite: Death
The two frames of the sprite that is drawn when Sabreman dies, which are the object types 63 and 62 (see Handle_Death).
Frame 1.
Sprite_Death_1 56470 DEFB 3 Width = 3 bytes.
56471 DEFB 13 Height = 13 pixels.
56472 DEFB 2,0,192 death-01
56475 DEFB 14,135,240
56478 DEFB 30,223,248
56481 DEFB 62,233,252
56484 DEFB 58,229,252
56487 DEFB 42,245,248
56490 DEFB 34,247,216
56493 DEFB 18,214,24
56496 DEFB 10,214,16
56499 DEFB 2,70,12
56502 DEFB 2,6,28
56505 DEFB 0,0,113
56508 DEFB 0,0,48
Frame 2.
Sprite_Death_2 56511 DEFB 3 Width = 3 bytes.
56512 DEFB 13 Height = 13 pixels.
56513 DEFB 3,0,64 death-02
56516 DEFB 15,225,112
56519 DEFB 31,251,120
56522 DEFB 63,151,124
56525 DEFB 63,167,92
56528 DEFB 31,175,84
56531 DEFB 27,239,68
56534 DEFB 24,107,72
56537 DEFB 8,107,80
56540 DEFB 48,98,64
56543 DEFB 56,96,64
56546 DEFB 30,0,0
56549 DEFB 12,0,0
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