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Routines |
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Used by the routine at Limit_Eagle_Vertical_Movement.
Moves the eagle and Sabreman into the next room. There is an entry point for each direction, and the first one (Move_Eagle_To_Next_Room) is for the room above. The eagle and Sabreman are put at the opposite edge of the new room, and the room is drawn.
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| Move_Eagle_To_Next_Room | 58570 | DEC (IX+4) | Move the eagle to the room above. | |||||
| 58573 | LD A,168 | Set the y position of the eagle to 168. | ||||||
| 58575 | LD (IX+3),A | |||||||
| 58578 | LD A,184 | Set the y position of Sabreman to 184. | ||||||
| 58580 | LD (36643),A | |||||||
| Move_Eagle_To_Next_Room_Set_Room_Y | 58583 | LD A,(IX+4) | Fetch the room y of the eagle. | |||||
| 58586 | LD (36638),A | Set the room y of Sabreman. | ||||||
| Move_Eagle_To_Next_Room_Draw | 58589 | LD (IX+15),1 | Set the redraw flags of the eagle to 1 so that it is drawn without being erased first. | |||||
| 58593 | CALL Update_Object_Sprite | Draw the eagle. | ||||||
| 58596 | JP Draw_Room | Jump to Draw_Room. | ||||||
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This entry point is used by the routine at Limit_Eagle_Vertical_Movement.
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| Move_Eagle_To_Room_Below | 58599 | INC (IX+4) | Move the eagle to the room below. | |||||
| 58602 | LD A,40 | Set the y position of the eagle to 40. | ||||||
| 58604 | LD (IX+3),A | |||||||
| 58607 | LD A,56 | Set the y position of Sabreman to 56. | ||||||
| 58609 | LD (36643),A | |||||||
| 58612 | JR Move_Eagle_To_Next_Room_Set_Room_Y | Jump to Move_Eagle_To_Next_Room_Set_Room_Y. | ||||||
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This entry point is used by the routine at Limit_Eagle_Sideways_Movement.
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| Move_Eagle_To_Room_On_Left | 58614 | DEC (IX+2) | Move the eagle to the room on the left. | |||||
| 58617 | LD A,231 | Set the x position of the eagle and of Sabreman to 231. | ||||||
| 58619 | LD (IX+1),A | |||||||
| 58622 | LD (36642),A | |||||||
| Move_Eagle_To_Next_Room_Set_Room_X | 58625 | LD A,(IX+2) | Fetch the room x of the eagle. | |||||
| 58628 | LD (36636),A | Set the room x of Sabreman. | ||||||
| 58631 | LD A,17 | Set the contact flags of Sabreman to 17. | ||||||
| 58633 | LD (36645),A | |||||||
| 58636 | JR Move_Eagle_To_Next_Room_Draw | Jump to Move_Eagle_To_Next_Room_Draw. | ||||||
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This entry point is used by the routine at Limit_Eagle_Sideways_Movement.
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| Move_Eagle_To_Room_On_Right | 58638 | INC (IX+2) | Move the eagle to the room on the right. | |||||
| 58641 | LD A,8 | Set the x position of the eagle and of Sabreman to 8. | ||||||
| 58643 | LD (IX+1),A | |||||||
| 58646 | LD (36642),A | |||||||
| 58649 | JR Move_Eagle_To_Next_Room_Set_Room_X | Jump to Move_Eagle_To_Next_Room_Set_Room_X. | ||||||
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