Prev: 50667 Up: Map Next: 50722
50695: Displays The Bonus Score Text
Used by the routine at Duel_Points.
Print_BonusScore 50695 LD (IX+7),A Stores the ASCII representation of the number at Duel_Bonus_Text (it adds ASCII "0") so for example 1 ends up being 1 + 48 = 49 (e.g. "1" in ASCII).
50698 LD HL,50205
50701 ADD A,48
50703 LD (HL),A
50704 LD BC,10536 Print using Print_TwoToneText_Alias.
Value Ink Paper Bright
41 1 5 0
40 0 5 0
50707 CALL Print_TwoToneText_Alias
50710 CALL Scoring_Prep_Alias
50713 CALL Draw_Score_Alias
50716 INC (IX+9)
50719 JP Duel_Prep_0 Jump to Duel_Prep_0.
Prev: 50667 Up: Map Next: 50722