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27308: Routine at 6AAC
Used by the routine at 27648.
27308 LD A,(30768)
27311 DEC A
27312 AND 7
27314 LD (30768),A
27317 LD BC,65535
27320 LD HL,(30769)
27323 CP 7
27325 CALL Z,27083
27328 ADD A,A
27329 LD C,A
27330 JP 27175
27333 CPL
27334 JP 27159
This entry point is used by the routine at 27468.
27337 NOP
27338 NOP
27339 NOP
27340 NOP
27341 NOP
27342 NOP
27343 CALL RemoveSprite
27346 LD B,10
27348 PUSH BC
27349 CALL 26192
27352 CALL Controller_ScrollPlayarea
27355 POP BC
27356 DJNZ 27348
27358 LD A,127
27360 LD HL,30753
27363 LD (HL),A
27364 INC L
27365 LD (HL),A
27366 INC L
27367 LD (HL),A
27368 INC L
27369 LD (HL),0
27371 LD L,26
27373 LD (HL),1
27375 LD HL,(30769)
27378 LD BC,2
27381 ADD HL,BC
27382 LD A,(HL)
27383 AND 63
27385 CALL 27058
27388 LD (30769),HL
27391 LD HL,65535
27394 LD SP,HL
27395 CALL 27977
27398 NOP
27399 NOP
27400 NOP
27401 NOP
27402 NOP
27403 NOP
27404 NOP
27405 NOP
27406 NOP
27407 NOP
This entry point is used by the routine at 27468.
27408 NOP
27409 NOP
27410 NOP
27411 NOP
27412 NOP
27413 NOP
27414 CALL RemoveSprite
27417 LD B,10
27419 PUSH BC
27420 CALL 26012
27423 CALL Controller_ScrollPlayarea
27426 POP BC
27427 DJNZ 27419
27429 LD A,128
27431 JP 27360
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