Routines |
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Used by the routine at 30268.
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60403 | LD A,(30810) | A=*30810. | ||
This entry point is used by the routine at GameInitialisation.
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60406 | LD HL,23672 | HL=FRAMES. | ||
60409 | CP (HL) | Jump to 60409 if A is not equal to *HL. | ||
60410 | JR NZ,60409 | |||
60412 | JP 27648 | Jump to 27648. |
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