|  | Routines | 
| Prev: 43675 | Up: Map | Next: 43740 | 
| 
Used by the routines at Handler_Bust and Game_TwoPlayer.
 | ||||
| Print_CurrentPlayerID | 43688 | CALL PrintString_Loop | Call PrintString_Loop. | |
| 43691 | DEFB 16,7 | INK: WHITE. | ||
| 43693 | DEFB 17,0 | PAPER: BLACK. | ||
| 43695 | DEFB 0 | |||
| 43696 | DEFB 22,10,13 | PRINT AT: 10, 13. | ||
| 43699 | DEFM "PLAYER" |  | ||
| 43705 | DEFB 255 | Terminator. | ||
| 
Flip the current player ID.
 | ||||
| 43706 | LD A,(39608) | Toggle *ActivePlayer to switch from 1UP to 2UP/ 2UP to 1UP. | ||
| 43709 | XOR 1 | |||
| 43711 | LD (39608),A | |||
| 43714 | JR Z,Print_1 | Jump to Print_1 if the current player is 1UP. | ||
| 
Print "2" (For Player 2).
 | ||||
| 43716 | CALL PrintString_Loop | Call PrintString_Loop. | ||
| 43719 | DEFB 22,10,20 | PRINT AT: 10, 20. | ||
| 43722 | DEFM "2" |  | ||
| 43723 | DEFB 255 | Terminator. | ||
| 43724 | CALL LongPause | Call LongPause. | ||
| 43727 | RET | Return. | ||
| 
Print "1" (For Player 1).
 | ||||
| Print_1 | 43728 | CALL PrintString_Loop | Call PrintString_Loop. | |
| 43731 | DEFB 22,10,20 | PRINT AT: 10, 20. | ||
| 43734 | DEFM "1" |  | ||
| 43735 | DEFB 255 | Terminator. | ||
| 43736 | CALL LongPause | Call LongPause. | ||
| 43739 | RET | Return. | ||
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