|  | Routines | 
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Used by the routines at Handler_Bust, Messaging_YouWin, StartMenu, Messaging_HardLuck, 43530, Handler_Match, Handler_SemiFinal, Print_CurrentPlayerID, Animation_OpponentThrowing, Messaging_Bust and Handler_OpponentWins.
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| LongPause | 44548 | LD B,3 | Set a repeat counter in B for 3 loops. | |
| LongPause_RepeatLoop | 44550 | LD HL,65535 | Set a delay counter in HL to 65535. We count down from this value to zero three times. | |
| LongPause_DelayLoop | 44553 | DEC HL | Decrease the delay counter by one. | |
| 44554 | LD A,H | Jump back to LongPause_DelayLoop until the delay counter is zero. | ||
| 44555 | OR L | |||
| 44556 | JR NZ,LongPause_DelayLoop | |||
| 44558 | LD A,(63521) | Return if bit 4 of *ControlByte is set. | ||
| 44561 | BIT 4,A | |||
| 44563 | RET NZ | |||
| 44564 | DJNZ LongPause_RepeatLoop | Decrease the repeat counter by one and loop back to LongPause_RepeatLoop until the repeat counter is zero. | ||
| 44566 | RET | Return. | ||
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