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Game status buffer |
Prev: 9454 | Up: Map | Next: 947C |
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Object_96 | 946B | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
946C | DEFB $FF | No mother object. | |||||||||||||||||
946D | DEFB $00 | Volume (?) | |||||||||||||||||
946E | DEFB $00 | Mass (?) | |||||||||||||||||
946F | DEFB $00 | ||||||||||||||||||
9470 | DEFB $80 | Strength (?) | |||||||||||||||||
9471 | DEFB $00 | ||||||||||||||||||
9472 | DEFB %00000010 | Attributes:
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9473 | DEFB $84,$00 | Object Name: "[SUBJECT] [CMD:58:FE] [CTRL:18] ?[CMD:58:23] [CMD:7E:16] 8[CTRL:01] #7"[CMD:49:BF] [CMD:44:49] [CMD:24:50] [CMD:49:46] [CMD:4E:50] [CMD:24:41] [CMD:52:41] [CMD:54:54] [CMD:4C:4C] [CMD:4E:43] [CMD:4E:41] [CMD:53:41] [CMD:50:49] [CMD:52:53] [CMD:53:50] [CMD:4B:49] [CMD:4E:55] [CMD:54:42] [CMD:44:3C] [CMD:3D:3E] [CMD:3D:3C] [CMD:3E:4C] [CMD:45:54] [CMD:4E:54] [CMD:4F:53] [CMD:50:44] [CMD:54:46] [CMD:54:4D] [CMD:45:45] [CMD:23:43] [CMD:23:4D]". | |||||||||||||||||
9475 | DEFB $00,$00 | ||||||||||||||||||
9477 | DEFB $00,$00 | ||||||||||||||||||
9479 | DEFB $00,$00 | ||||||||||||||||||
947B | DEFB $FF | Terminator FF. |
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