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Routines |
| Prev: A0E7 | Up: Map | Next: A104 |
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Used by the routines at ProcessTextTokenStream, CheckObjectInA036, ProcessCharacterDisplay, ProcessObjectPointer, HandlePopStack, FindCharacterScriptEntry, E17B and ProcessCharacterAttribute.
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This will be restored back into HL by the end of the routine.
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| FetchObjectPointerFromStack | A0F7 | PUSH HL | Stash HL on the stack temporarily. | |||||||||||
| A0F8 | LD L,(IX-$02) | L=*IX-02. | ||||||||||||
| A0FB | LD H,(IX-$01) | H=*IX-01. | ||||||||||||
| A0FE | LD A,L | Is HL zero? | ||||||||||||
| A0FF | OR H | |||||||||||||
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Pretty clever way of using the stack here.
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| A100 | EX (SP),HL | Swap the *SP with the object pointer, restoring HL to the original value. | ||||||||||||
| A101 | POP IX | Restore the object pointer into IX (from the stack). | ||||||||||||
| A103 | RET | Return. | ||||||||||||
| Prev: A0E7 | Up: Map | Next: A104 |