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Routines |
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Used by the routine at GameEntryPoint.
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| HandleGameStateBasedOnParameter | 41191 | CP 2 | Jump to HandleGameStateBasedOnParameter_1 if A is equal to 2. | |||||
| 41193 | JR Z,HandleGameStateBasedOnParameter_1 | |||||||
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This entry point is used by the routine at Error_OutOfMemory.
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| HandleGameStateBasedOnParameter_0 | 41195 | CALL LoadGameState | Call LoadGameState. | |||||
| 41198 | JP GameEntryPoint | Jump to GameEntryPoint. | ||||||
| HandleGameStateBasedOnParameter_1 | 41201 | CALL SaveGameState | Call SaveGameState. | |||||
| 41204 | JP Game_Initialisation | Jump to Game_Initialisation. | ||||||
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