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41191: Handle Game State Based On Parameter
Used by the routine at GameEntryPoint.
Input
A State parameter (0, 1, or 2)
HandleGameStateBasedOnParameter 41191 CP 2 Jump to HandleGameStateBasedOnParameter_1 if A is equal to 2.
41193 JR Z,HandleGameStateBasedOnParameter_1
This entry point is used by the routine at Error_OutOfMemory.
HandleGameStateBasedOnParameter_0 41195 CALL LoadGameState Call LoadGameState.
41198 JP GameEntryPoint Jump to GameEntryPoint.
HandleGameStateBasedOnParameter_1 41201 CALL SaveGameState Call SaveGameState.
41204 JP Game_Initialisation Jump to Game_Initialisation.
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