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Routines |
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Used by the routines at CharacterAction_InspectorLestradeHelper and ProcessCharacterDisplay.
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| ProcessGameStatusEntries | 48198 | LD IX,39269 | ||
| 48202 | LD HL,0 | |||
| 48205 | PUSH HL | |||
| ProcessGameStatusEntries_0 | 48206 | LD A,(IX+0) | ||
| 48209 | CP 255 | |||
| 48211 | JR Z,ProcessGameStatusEntries_2 | |||
| 48213 | BIT 0,(IX+3) | |||
| 48217 | JR Z,ProcessGameStatusEntries_1 | |||
| 48219 | BIT 5,(IX+3) | |||
| 48223 | JR NZ,ProcessGameStatusEntries_1 | |||
| 48225 | PUSH IX | |||
| ProcessGameStatusEntries_1 | 48227 | CALL AdvancePointerAndCheckBit | ||
| 48230 | JR ProcessGameStatusEntries_0 | |||
| ProcessGameStatusEntries_2 | 48232 | POP HL | ||
| 48233 | LD A,H | |||
| 48234 | OR L | |||
| 48235 | RET Z | |||
| 48236 | PUSH HL | |||
| 48237 | POP IX | |||
| 48239 | CALL CheckBitAndProcess | |||
| 48242 | JR ProcessGameStatusEntries_2 | |||
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