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Routines | 
| Prev: E98E | Up: Map | Next: E9B2 | 
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Used by the routine at GameStart.
 
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| GameLoop | E99F | CALL GameEventsProcessor | Call GameEventsProcessor. | |
| E9A2 | CALL Handler_ScenicEvents | Call Handler_ScenicEvents. | ||
| E9A5 | CALL Handler_UserInput | Call Handler_UserInput. | ||
| E9A8 | CALL Parser_ProcessItem | Call Parser_ProcessItem. | ||
| E9AB | JR C,GameLoop | Jump to GameLoop if the item isn't present. | ||
| E9AD | CALL Handler_MatchVerb | Call Handler_MatchVerb. | ||
| E9B0 | JR GameLoop | Jump to GameLoop. | ||
| Prev: E98E | Up: Map | Next: E9B2 |