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C377: Data: Room #12
See Room #12.
room-bare-12
The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
DataRoom12 C377 DEFB $06 Key Colour: YELLOW.
C378 DEFB $06 Closed Door Colour: YELLOW.
C379 DEFB $00 Unused?: BLACK.
C37A DEFB $05 Scaffolding Colour: CYAN.
C37B DEFB $00 Border Colour: BLACK.
C37C DEFB $01 Paper Colour: BLUE.
C37D DEFB $02 Ladder Colour: RED.
C37E DEFB $FF Terminator.
Room scaffolding:
Scaffold #01.
C37F DEFB $21,$17 Start Coordinates: 21/ 17.
C381 DEFB $10 Length: 10.
Scaffold #02.
C382 DEFB $21,$12 Start Coordinates: 21/ 12.
C384 DEFB $08 Length: 08.
Scaffold #03.
C385 DEFB $0D,$12 Start Coordinates: 0D/ 12.
C387 DEFB $06 Length: 06.
Scaffold #04.
C388 DEFB $21,$0D Start Coordinates: 21/ 0D.
C38A DEFB $08 Length: 08.
Scaffold #05.
C38B DEFB $0D,$0D Start Coordinates: 0D/ 0D.
C38D DEFB $02 Length: 02.
Scaffold #06.
C38E DEFB $05,$0D Start Coordinates: 05/ 0D.
C390 DEFB $02 Length: 02.
Scaffold #07.
C391 DEFB $21,$08 Start Coordinates: 21/ 08.
C393 DEFB $06 Length: 06.
Scaffold #08.
C394 DEFB $0F,$08 Start Coordinates: 0F/ 08.
C396 DEFB $03 Length: 03.
Scaffold #09.
C397 DEFB $05,$08 Start Coordinates: 05/ 08.
C399 DEFB $02 Length: 02.
Scaffold #10.
C39A DEFB $21,$03 Start Coordinates: 21/ 03.
C39C DEFB $10 Length: 10.
C39D DEFB $FF Terminator.
Doors:
Door #01.
C39E DEFB $1A,$11 Coordinates: 1A/ 11.
C3A0 DEFB $04 Colour: GREEN.
C3A1 DEFB $06 Leads to room: 06.
Door #02.
C3A2 DEFB $1A,$0C Coordinates: 1A/ 0C.
C3A4 DEFB $04 Colour: GREEN.
C3A5 DEFB $08 Leads to room: 08.
Door #03.
C3A6 DEFB $0A,$07 Coordinates: 0A/ 07.
C3A8 DEFB $03 Colour: MAGENTA.
C3A9 DEFB $11 Leads to room: 11.
C3AA DEFB $FF Terminator.
Ladders:
Ladder #01.
C3AB DEFB $0D,$08 Coordinates: 0D/ 08.
C3AD DEFB $FF Terminator.
Keys and locked doors.
Key/ Door #01.
C3AE DEFB $07,$17 Coordinates: 07/ 17.
C3B0 DEFB $1D
C3B1 DEFB $0B,$01 Coordinates: 0B/ 01.
C3B3 DEFB $03
Key/ Door #02.
C3B4 DEFB $14,$12 Coordinates: 14/ 12.
C3B6 DEFB $03
C3B7 DEFB $10,$02 Coordinates: 10/ 02.
C3B9 DEFB $03
Key/ Door #03.
C3BA DEFB $18,$08 Coordinates: 18/ 08.
C3BC DEFB $1D
C3BD DEFB $10,$03 Coordinates: 10/ 03.
C3BF DEFB $03
C3C0 DEFB $FF Terminator.
Portholes:
C3C1 DEFB $FF Terminator.
Pirates:
Pirate #01.
C3C2 DEFB $21,$15 Coordinates: 21/ 15.
C3C4 DEFB $03,$03
C3C6 DEFB $FF Horizontal movement: -1.
C3C7 DEFB $00,$20,$02,$03
C3CB DEFB $07 Colour: WHITE.
C3CC DEFB $01,$03,$00,$21,$15,$03
Pirate #02.
C3D2 DEFB $21,$06 Coordinates: 21/ 06.
C3D4 DEFB $03,$03
C3D6 DEFB $FF Horizontal movement: -1.
C3D7 DEFB $00,$20,$02,$03
C3DB DEFB $05 Colour: CYAN.
C3DC DEFB $01,$03,$00,$21,$06,$03
Pirate #03.
C3E2 DEFB $21,$0B Coordinates: 21/ 0B.
C3E4 DEFB $03,$03
C3E6 DEFB $FF Horizontal movement: -1.
C3E7 DEFB $00,$20,$02,$03
C3EB DEFB $06 Colour: YELLOW.
C3EC DEFB $01,$03,$00,$21,$0B,$03
C3F2 DEFB $FF Terminator.
Items:
Item #01.
C3F3 DEFB $1D,$14 Coordinates: 1D/ 14.
C3F5 DEFB $02,$02 Sprite width/ height: 02/ 02.
C3F7 DEFB $03 Colour: MAGENTA.
C3F8 DEFB $01 Collected: NO.
C3F9 DEFB $64 UDG: Graphics_Chest (64).
Item #02.
C3FA DEFB $05,$14 Coordinates: 05/ 14.
C3FC DEFB $02,$02 Sprite width/ height: 02/ 02.
C3FE DEFB $06 Colour: YELLOW.
C3FF DEFB $01 Collected: NO.
C400 DEFB $74 UDG: Graphics_Sextant (74).
Item #03.
C401 DEFB $04,$0A Coordinates: 04/ 0A.
C403 DEFB $02,$02 Sprite width/ height: 02/ 02.
C405 DEFB $05 Colour: CYAN.
C406 DEFB $01 Collected: NO.
C407 DEFB $58 UDG: Graphics_Swag (58).
Item #04.
C408 DEFB $1D,$05 Coordinates: 1D/ 05.
C40A DEFB $02,$02 Sprite width/ height: 02/ 02.
C40C DEFB $07 Colour: WHITE.
C40D DEFB $01 Collected: NO.
C40E DEFB $68 UDG: Graphics_Map (68).
C40F DEFB $FF Terminator.
Furniture:
C410 DEFB $FF Terminator.
Lifts:
Lift #01.
C411 DEFB $11,$12 Coordinates: 11/ 12.
C413 DEFB $03,$03
C415 DEFB $00 Horizontal movement: NONE.
C416 DEFB $FF Vertical movement: -1.
C417 DEFB $24,$04,$01
C41A DEFB $05 Colour: CYAN.
C41B DEFB $13,$03,$0D,$03,$00,$00
Lift #02.
C421 DEFB $09,$08 Coordinates: 09/ 08.
C423 DEFB $03,$03
C425 DEFB $00 Horizontal movement: NONE.
C426 DEFB $01 Vertical movement: +1.
C427 DEFB $24,$04,$01
C42A DEFB $05 Colour: CYAN.
C42B DEFB $0E,$03,$08,$03,$00,$00
Lift #03.
C431 DEFB $15,$08 Coordinates: 15/ 08.
C433 DEFB $03,$03
C435 DEFB $FF Horizontal movement: -1.
C436 DEFB $00 Vertical movement: NONE.
C437 DEFB $21,$03,$01
C43A DEFB $04 Colour: GREEN.
C43B DEFB $15,$03,$12,$03,$00,$00
C441 DEFB $FF Terminator.
Disappearing floors:
Instance #01.
C442 DEFB $0B,$12 Coordinates: 0B/ 12.
C444 DEFB $04 Width: 04 (VISIBLE).
C445 DEFB $32 Limit for "VISIBLE" timer.
C446 DEFB $4B Limit for "DISAPPEARED" timer.
C447 DEFB $00 Floor change timer.
C448 DEFB $FF Terminator.
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