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8184: Game Loop
Used by the routines at 5B80, B3BE and GameOver.
GameLoop 8184 DI Disable interrupts.
8185 LD SP,$FC00 Set the stack pointer to ShadowBuffer_Attribute.
8188 CALL GameMenu Call GameMenu.
818B CALL Game_Initialisation Call Game_Initialisation.
818E CALL PrintBanner Call PrintBanner.
8191 CALL $813B Call 813B.
This entry point is used by the routine at EDF7.
Game_Running_Loop 8194 CALL $EB55 Call EB55.
8197 CALL $EABF Call EABF.
819A CALL $AC06 Call AC06.
819D CALL Handler_ChangeCharacters Call Handler_ChangeCharacters.
81A0 CALL $B09F Call B09F.
81A3 CALL $81AE Call 81AE.
81A6 CALL $81C4 Call 81C4.
81A9 CALL $ED2A Call ED2A.
81AC JR Game_Running_Loop Jump to Game_Running_Loop.
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