Address Length Description
33082 1
Game status buffer entry at 813A
43067 2
Temp Stack Pointer Storage
45213 2
Current Character Pointer
45787 1
Game Options
Holds the control method.
Byte Option
0 Keyboard
1 Kempston Joystick
2 Sinclair Joystick
45899 1
Flag: Money Helper
This is 0 until a digit has been written. It's used to suppress writing leading 0's so the output is "£ 10" instead of "£010".
46313 1
Temporary Storage: Game Options
46314 1
Flag: Theme Music Key Change
46431 1
Flag: Demo Mode
47441 1
Temporary Storage: Room ID
47795 1
Messaging Countdown
Initialised to 30 at 47789 and the countdown is made by Redraw_Banner_Underline.
48231 5
Character: Frame ID
48236 5
Character: X Screen Position
48241 5
Character: Y Screen Position
48246 5
Character: Current Room ID
48251 5
Game status buffer entry at BC7B
48256 5
Game status buffer entry at BC80
48261 5
Character: Colour Attribute
48266 5
Game status buffer entry at BC8A
48271 5
Game status buffer entry at BC8F
48276 5
Character: Lives
48281 5
Game status buffer entry at BC99
48286 10
Game status buffer entry at BC9E
48296 15
Game status buffer entry at BCA8
48311 10
Character: Items
48321 40
Game status buffer entry at BCC1
60244 1
Game status buffer entry at EB54
60431 14
Game Flags
60670 2
Total Gang Earnings
60672 19
Game status buffer entry at ED00
61700 10
Game status buffer entry at F104