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Routines |
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| Sounds_Crash | 28487 | LD HL,27164 | Point to 27164. | |||||
| 28490 | XOR A | A=0. | ||||||
| Sounds_Crash_Loop | 28491 | LD B,(HL) | B=Fetch the sound data byte. | |||||
| 28492 | INC HL | Move onto the next sound data byte. | ||||||
| 28493 | DJNZ 28493 | Decrease counter by one and loop back to 28493 until counter is zero. | ||||||
| 28495 | SET 4,A | Turn the speaker on (set bit 4) and set the border colour. | ||||||
| 28497 | OUT (254),A | |||||||
| 28499 | LD B,(HL) | B=Fetch the sound data byte. | ||||||
| 28500 | INC HL | Move onto the next sound data byte. | ||||||
| 28501 | DJNZ 28501 | Decrease counter by one and loop back to 28501 until counter is zero. | ||||||
| 28503 | RES 4,A | Turn the speaker off (reset bit 4) and set the border colour. | ||||||
| 28505 | OUT (254),A | |||||||
| 28507 | INC A | Increment A by one. | ||||||
| 28508 | DEC C | Decrease C by one. | ||||||
| 28509 | JR NZ,Sounds_Crash_Loop | Jump back to Sounds_Crash_Loop until C is zero. | ||||||
| 28511 | XOR A | A=0. | ||||||
| 28512 | OUT (254),A | Border colour. | ||||||
| 28514 | RET | Return. | ||||||
| Prev: 28400 | Up: Map | Next: 28515 |