Prev: 91E0 Up: Map Next: 9245
922D: Player Actions: Hold
Used by the routine at InGame_Select.
PlayerAction_Hold 922D LD A,($96B7) Jump to PlayerAction_Showdown if *CurrentRaiseValue is zero.
9230 OR A
9231 JR Z,PlayerAction_Showdown
The player is staying in the game, so process any raise.
9233 CALL PlayerAddToPot Call PlayerAddToPot.
Reset the raise amount as the player is holding.
9236 XOR A Write 00 to *CurrentRaiseValue.
9237 LD ($96B7),A
Messaging options:
ID Message ID Message
01 message-11-00 02 message-11-01
03 message-11-02
923A LD A,$0B Call Messaging_Girl using message block 0B.
923C CALL Messaging_Girl
923F LD A,$02 Return with A=02 ("hold").
9241 RET
This is more "test" for a showdown but we flag for it anyway just in case.
PlayerAction_Showdown 9242 LD A,$03 Return with A=03 ("showdown").
9244 RET
Prev: 91E0 Up: Map Next: 9245