Routines |
Prev: 37344 | Up: Map | Next: 37445 |
Used by the routine at InGame_Select.
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PlayerAction_Hold | 37421 | LD A,(38583) | Jump to PlayerAction_Showdown if *CurrentRaiseValue is zero. | |||||||||||
37424 | OR A | |||||||||||||
37425 | JR Z,PlayerAction_Showdown | |||||||||||||
The player is staying in the game, so process any raise.
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37427 | CALL PlayerAddToPot | Call PlayerAddToPot. | ||||||||||||
Reset the raise amount as the player is holding.
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37430 | XOR A | Write 0 to *CurrentRaiseValue. | ||||||||||||
37431 | LD (38583),A | |||||||||||||
Messaging options:
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37434 | LD A,11 | Call Messaging_Girl using message block 11. | ||||||||||||
37436 | CALL Messaging_Girl | |||||||||||||
37439 | LD A,2 | Return with A=2 ("hold"). | ||||||||||||
37441 | RET | |||||||||||||
This is more "test" for a showdown but we flag for it anyway just in case.
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PlayerAction_Showdown | 37442 | LD A,3 | Return with A=3 ("showdown"). | |||||||||||
37444 | RET |
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