Game status buffer |
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Note although there are 3 "sets" - it doesn't always follow that the monster IDs correlate with the set IDs.
For instance; if George and Lizzy are computer controlled and Ralph uses the keyboard - he will use set 1. The sets are assigned sequentially to being assigned to a player.
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UserDefinedKeys_Set1 | 51280 | DEFB 251,1 | Stores in the following format:
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51282 | DEFB 251,2 | ||||||||||||||
51284 | DEFB 223,2 | ||||||||||||||
51286 | DEFB 191,4 | ||||||||||||||
51288 | DEFB 223,1 | ||||||||||||||
UserDefinedKeys_Set2 | 51290 | DEFB 251,1 | Stores in the following format:
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51292 | DEFB 251,2 | ||||||||||||||
51294 | DEFB 223,2 | ||||||||||||||
51296 | DEFB 191,4 | ||||||||||||||
51298 | DEFB 223,1 | ||||||||||||||
UserDefinedKeys_Set3 | 51300 | DEFB 251,1 | Stores in the following format:
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51302 | DEFB 251,2 | ||||||||||||||
51304 | DEFB 223,2 | ||||||||||||||
51306 | DEFB 191,4 | ||||||||||||||
51308 | DEFB 223,1 |
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