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Game status buffer |
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Four bytes read by BlitTitleStrips: *TitleBlit_Params and *C4FC bound the strip loop, *C4FA selects the screen row / band, *C4FB is the run length (LDIR) per strip. Filled by DrawAttractTitle before each BlitTitleStrips call.
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| TitleBlit_Params | C4F9 | DEFB $00 | Strip loop initial index. | |
| C4FA | DEFB $00 | Row / band parameter for the screen row address lookup table. | ||
| C4FB | DEFB $00 | Bytes per strip (LDIR count). | ||
| C4FC | DEFB $00 | Strip loop terminal index (stop when B reaches this value). | ||
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