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Game status buffer |
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Four bytes read by BlitTitleStrips: *TitleBlit_Params and *50428 bound the strip loop, *50426 selects the screen row / band, *50427 is the run length (LDIR) per strip. Filled by DrawAttractTitle before each BlitTitleStrips call.
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| TitleBlit_Params | 50425 | DEFB 0 | Strip loop initial index. | |
| 50426 | DEFB 0 | Row / band parameter for the screen row address lookup table. | ||
| 50427 | DEFB 0 | Bytes per strip (LDIR count). | ||
| 50428 | DEFB 0 | Strip loop terminal index (stop when B reaches this value). | ||
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