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Game status buffer |
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Two-byte pointer written by Initialise_Entity_State from the entity state table at Entity_State_Table. Read by Dispatch_Entity_State_Handler and executed via JP (HL) to dispatch the current entity state handler.
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| Entity_State_Pointer | C521 | DEFW $CEB8 | ||
| C523 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C52B | DEFB $00,$00,$00,$00 | |||
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