Prev: B165 Up: Map Next: B18C
B185: Toggle Sprite Number
Used by the routines at HandleChasingDome and HandleClockworkMouse.
Flips the lowest bit of the sprite number of the object, to change the way it is facing or its animation frame.
Input
IX The address of the object
Flip bit 0 and store the sprite number.
ToggleSpriteNumber B185 LD A,(IX+$00) Fetch the sprite number.
B188 XOR %00000001 Flip bit 0.
B18A JR NextSpriteNumber_StoreSpriteNumber Jump to NextSpriteNumber_StoreSpriteNumber.
Prev: B165 Up: Map Next: B18C