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CE68: Clear Attributes
Used by the routines at GameOver and ClearScreen.
Sets the attributes of the screen to bright red on black. The entry point at FillAttributes sets them to the value in A.
ClearAttributes CE68 LD A,$42 Set A to 42.
This entry point is used by the routine at UpdatePanel.
FillAttributes CE6A LD E,A Copy it to E.
CE6B LD HL,$5800 Point HL at 5800 (in the attribute buffer).
CE6E LD BC,$0300 Set BC to 0300.
CE71 JR FillMemory_WithValue Jump to FillMemory_WithValue.
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