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Routines |
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Turns an object to face the direction it is moving in. Nothing in the game calls this routine.
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Compare the sizes of the two speeds.
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| FaceDirectionOfTravel | 43807 | LD A,(IX+9) | Fetch the speed along the x axis. | |||||
| 43810 | AND A | Jump to FaceDirectionOfTravel_SizeOfSpeedX if it is not negative. | ||||||
| 43811 | JP P,FaceDirectionOfTravel_SizeOfSpeedX | |||||||
| 43814 | NEG | Make it positive. | ||||||
| FaceDirectionOfTravel_SizeOfSpeedX | 43816 | LD C,A | Keep the size of the x speed in C. | |||||
| 43817 | LD A,(IX+10) | Fetch the speed along the y axis. | ||||||
| 43820 | AND A | Jump to FaceDirectionOfTravel_CompareSpeeds if it is not negative. | ||||||
| 43821 | JP P,FaceDirectionOfTravel_CompareSpeeds | |||||||
| 43824 | NEG | Make it positive. | ||||||
| FaceDirectionOfTravel_CompareSpeeds | 43826 | CP C | Compare it with the size of the x speed. | |||||
| 43827 | JR C,FaceDirectionOfTravel_CheckSpeedY | Jump to FaceDirectionOfTravel_CheckSpeedY if the y speed is smaller. | ||||||
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Face along the x axis.
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| 43829 | LD A,(IX+9) | Fetch the speed along the x axis. | ||||||
| 43832 | AND A | Jump to FaceDirectionOfTravel_FaceForwards if it is not negative. | ||||||
| 43833 | JP P,FaceDirectionOfTravel_FaceForwards | |||||||
| 43836 | RES 1,(IX+0) | Reset bit 1 of the sprite number. | ||||||
| FaceDirectionOfTravel_Unflip | 43840 | RES 6,(IX+7) | Reset bit 6 of the flags. | |||||
| 43844 | RET | Return. | ||||||
| FaceDirectionOfTravel_FaceForwards | 43845 | SET 1,(IX+0) | Set bit 1 of the sprite number. | |||||
| 43849 | JR FaceDirectionOfTravel_Unflip | Jump to FaceDirectionOfTravel_Unflip. | ||||||
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Face along the y axis.
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| FaceDirectionOfTravel_CheckSpeedY | 43851 | LD A,(IX+10) | Fetch the speed along the y axis. | |||||
| 43854 | AND A | Jump to FaceDirectionOfTravel_FaceBackwards if it is not negative. | ||||||
| 43855 | JP P,FaceDirectionOfTravel_FaceBackwards | |||||||
| 43858 | SET 1,(IX+0) | Set bit 1 of the sprite number. | ||||||
| FaceDirectionOfTravel_Flip | 43862 | SET 6,(IX+7) | Set bit 6 of the flags. | |||||
| 43866 | RET | Return. | ||||||
| FaceDirectionOfTravel_FaceBackwards | 43867 | RES 1,(IX+0) | Reset bit 1 of the sprite number. | |||||
| 43871 | JR FaceDirectionOfTravel_Flip | Jump to FaceDirectionOfTravel_Flip. | ||||||
| Prev: 43681 | Up: Map | Next: 43873 |