![]() |
Routines |
| Prev: 45887 | Up: Map | Next: 45988 |
|
Used by the routines at HandlePlayerLegs and HandlePlayerTop.
Changes the object into the first frame of a sparkle (object 48) and makes collision tests ignore it, then carries on to deal with the sparkle.
|
||||||||
|
Become a sparkle and play the sound.
|
||||||||
| TurnIntoSparkle | 45978 | LD (IX+0),48 | Write 48 as the sprite number. | |||||
| 45982 | SET 1,(IX+7) | Set bit 1 of the flags. | ||||||
| 45986 | JR HandleSparkle_PlaySound | Jump to HandleSparkle_PlaySound. | ||||||
| Prev: 45887 | Up: Map | Next: 45988 |