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Routines |
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Checks whether the player is touching an entity. The player is touching it when it is less than 0C pixels away on both axes.
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| CheckPlayerTouching | 90FB | LD A,($EA93) | Fetch the X position of the player from EA93. | |||||||||
| 90FE | SUB (IX+$03) | Subtract the X position of the entity. | ||||||||||
| 9101 | JP P,CheckPlayerTouching_X | Jump to CheckPlayerTouching_X if the result is positive. | ||||||||||
| 9104 | NEG | Make the result positive. | ||||||||||
| CheckPlayerTouching_X | 9106 | CP $0C | Return if the player is too far away on the X axis. | |||||||||
| 9108 | RET NC | |||||||||||
| 9109 | LD A,($EA94) | Fetch the Y position of the player from EA94. | ||||||||||
| 910C | SUB (IX+$04) | Subtract the Y position of the entity. | ||||||||||
| 910F | JP P,CheckPlayerTouching_Y | Jump to CheckPlayerTouching_Y if the result is positive. | ||||||||||
| 9112 | NEG | Make the result positive. | ||||||||||
| CheckPlayerTouching_Y | 9114 | CP $0C | Compare it with 0C. | |||||||||
| 9116 | RET | Return. | ||||||||||
| Prev: 90CC | Up: Map | Next: 9117 |