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Routines |
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Checks whether the player is touching an entity. The player is touching it when it is less than 12 pixels away on both axes.
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| CheckPlayerTouching | 37115 | LD A,(60051) | Fetch the X position of the player from 60051. | |||||||||
| 37118 | SUB (IX+3) | Subtract the X position of the entity. | ||||||||||
| 37121 | JP P,CheckPlayerTouching_X | Jump to CheckPlayerTouching_X if the result is positive. | ||||||||||
| 37124 | NEG | Make the result positive. | ||||||||||
| CheckPlayerTouching_X | 37126 | CP 12 | Return if the player is too far away on the X axis. | |||||||||
| 37128 | RET NC | |||||||||||
| 37129 | LD A,(60052) | Fetch the Y position of the player from 60052. | ||||||||||
| 37132 | SUB (IX+4) | Subtract the Y position of the entity. | ||||||||||
| 37135 | JP P,CheckPlayerTouching_Y | Jump to CheckPlayerTouching_Y if the result is positive. | ||||||||||
| 37138 | NEG | Make the result positive. | ||||||||||
| CheckPlayerTouching_Y | 37140 | CP 12 | Compare it with 12. | |||||||||
| 37142 | RET | Return. | ||||||||||
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