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Routines |
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Prints a string of characters, and sets the attribute of each character cell it uses. The string data starts with the attribute, followed by the characters, and bit 7 of the last character is set to mark the end of the string.
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| PrintStringColour | A1F3 | PUSH HL | Stash HL on the stack. | |||||||||||
| A1F4 | CALL ScreenAddress | Call ScreenAddress to get the screen address. | ||||||||||||
| A1F7 | LD A,(DE) | Fetch the attribute byte. | ||||||||||||
| A1F8 | EX AF,AF' | Switch to the shadow AF register. | ||||||||||||
| A1F9 | INC DE | Increment DE by one to point to the text of the string. | ||||||||||||
| A1FA | EXX | Switch to the shadow registers. | ||||||||||||
| A1FB | POP HL | Restore HL from the stack. | ||||||||||||
| A1FC | CALL AttributeAddress | Call AttributeAddress to get the attribute address. | ||||||||||||
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This entry point is used by the routine at MenuWriteText.
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| PrintString_Loop | A1FF | EXX | Switch back to the normal registers. | |||||||||||
| A200 | LD A,(DE) | Fetch the character to print. | ||||||||||||
| A201 | BIT 7,A | If bit 7 is set (which signifies the end of the string), jump to PrintString_LastCharacter. | ||||||||||||
| A203 | JR NZ,PrintString_LastCharacter | |||||||||||||
| A205 | CALL PrintScreen | Call PrintScreen to print the character. | ||||||||||||
| A208 | INC DE | Move DE on to the next character of the string. | ||||||||||||
| A209 | EXX | Switch to the shadow registers. | ||||||||||||
| A20A | EX AF,AF' | Switch to the shadow AF register. | ||||||||||||
| A20B | LD (HL),A | Copy the attribute byte to the screen. | ||||||||||||
| A20C | INC L | Move L on to the next attribute cell. | ||||||||||||
| A20D | EX AF,AF' | Switch to the shadow AF register. | ||||||||||||
| A20E | JR PrintString_Loop | Jump back to PrintString_Loop to print the next character of the string. | ||||||||||||
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Because the last character contains the terminator, it needs to be handled separately.
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| PrintString_LastCharacter | A210 | AND %01111111 | Keep only bits 0-6 (i.e. strip the bit 7 terminator). | |||||||||||
| A212 | CALL PrintScreen | Call PrintScreen to print the character. | ||||||||||||
| A215 | EXX | Switch to the shadow registers. | ||||||||||||
| A216 | EX AF,AF' | Switch to the shadow AF register. | ||||||||||||
| A217 | LD (HL),A | Copy the attribute byte to the screen. | ||||||||||||
| A218 | RET | Return. | ||||||||||||
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View the equivalent code in;
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| Prev: A1D3 | Up: Map | Next: A219 |