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C44A: Sprite: Bat
The Bat sprites. There are two frames in this block, with heights of 12 and 0E pixels. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 6A and 6B (see SpritesTable).
Frame 1.
Sprite_Bat_1 C44A DEFB $12 Height = 12 pixels.
C44B DEFB $00,$00 bat-01
C44D DEFB $00,$00
C44F DEFB $00,$00
C451 DEFB $04,$40
C453 DEFB $0C,$60
C455 DEFB $03,$80
C457 DEFB $07,$C0
C459 DEFB $06,$C0
C45B DEFB $0D,$60
C45D DEFB $1F,$F0
C45F DEFB $1C,$70
C461 DEFB $38,$38
C463 DEFB $30,$18
C465 DEFB $60,$0C
C467 DEFB $40,$04
C469 DEFB $C0,$06
C46B DEFB $80,$02
C46D DEFB $80,$02
Frame 2.
Sprite_Bat_2 C46F DEFB $0E Height = 0E pixels.
C470 DEFB $80,$02 bat-02
C472 DEFB $80,$02
C474 DEFB $80,$02
C476 DEFB $40,$04
C478 DEFB $60,$0C
C47A DEFB $64,$4C
C47C DEFB $3C,$78
C47E DEFB $3B,$B8
C480 DEFB $17,$D0
C482 DEFB $06,$C0
C484 DEFB $05,$40
C486 DEFB $0F,$E0
C488 DEFB $0C,$60
C48A DEFB $08,$20
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