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Game status buffer |
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Two gauges which are drawn as horizontal bars, for UpdateGauge. Each has four bytes: the current length of the bar in pixels, the column of the left end of the bar, and a word whose high byte is the target length. The word of the first gauge is counted down as time passes (see 42399).
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| Gauges | 42397 | DEFB 0 | The current length of the first gauge. | |
| 42398 | DEFB 0 | The column of the left end of the first gauge. | ||
| 42399 | DEFW 24576 | The target of the first gauge. | ||
| Gauges_Second | 42401 | DEFB 0 | The current length of the second gauge. | |
| 42402 | DEFB 21 | The column of the left end of the second gauge. | ||
| 42403 | DEFW 24576 | The target of the second gauge. | ||
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