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6FA4: Explode Flour Shot
Used by the routines at HandleFlourShot and TestFlourCollision.
Erases the flour shot, and changes it into an explosion (ID 26) which is handled by HandleExplosion.
Input
IX Flour shot
ExplodeFlourShot 6FA4 CALL DrawEntity Erase the sprite using DrawEntity.
6FA7 LD (IX+$00),$26 Change the actor ID to 26 (an exploding flour shot).
6FAB LD (IX+$07),$03 Write 03 to byte 07 of the actor (the explosion counter).
6FAF RET Return.
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