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Routines |
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Used by the routines at HandleFlourShot and TestFlourCollision.
Erases the flour shot, and changes it into an explosion (ID 38) which is handled by HandleExplosion.
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| ExplodeFlourShot | 28580 | CALL DrawEntity | Erase the sprite using DrawEntity. | |||||
| 28583 | LD (IX+0),38 | Change the actor ID to 38 (an exploding flour shot). | ||||||
| 28587 | LD (IX+7),3 | Write 3 to byte 7 of the actor (the explosion counter). | ||||||
| 28591 | RET | Return. | ||||||
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