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7617: Draw Entity
Draws the sprite of the actor in IX at its current position.
Input
IX Actor
sprite-draw-before sprite-draw-after
DrawEntity 7617 CALL PrepareActorSprite Prepare the actor sprite using PrepareActorSprite.
DrawEntity_Fetched 761A EXX Switch to the shadow registers.
761B XOR A A=00.
761C LD ($5F19),A Write 00 to OldSprite_RowsRemaining.
761F LD C,A C=00.
7620 JP XORSpriteLoop Jump to XORSpriteLoop.
View the equivalent code in;
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