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30231: Draw Entity
Draws the sprite of the actor in IX at its current position.
Input
IX Actor
sprite-draw-before sprite-draw-after
DrawEntity 30231 CALL PrepareActorSprite Prepare the actor sprite using PrepareActorSprite.
DrawEntity_Fetched 30234 EXX Switch to the shadow registers.
30235 XOR A A=0.
30236 LD (24345),A Write 0 to OldSprite_RowsRemaining.
30239 LD C,A C=0.
30240 JP XORSpriteLoop Jump to XORSpriteLoop.
View the equivalent code in;
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