![]() |
Data |
| Prev: 797A | Up: Map | Next: 7A29 |
|
A sprite for objects of type 14: it is used when the bottom four bits of offset 13 are 00 (see FetchFrameSprite).
|
||||
| SpriteType14_Frame00 | 79F4 | DEFB $03 | Width = 03 bytes. | |
| 79F5 | DEFB $11 | Height = 11 pixels. | ||
| 79F6 | DEFB $00,$00,$00 |
![]() |
||
| 79F9 | DEFB $00,$00,$00 | |||
| 79FC | DEFB $01,$EF,$80 | |||
| 79FF | DEFB $0F,$9F,$F0 | |||
| 7A02 | DEFB $7C,$3F,$FE | |||
| 7A05 | DEFB $00,$00,$00 | |||
| 7A08 | DEFB $F0,$7F,$FF | |||
| 7A0B | DEFB $3E,$3F,$FC | |||
| 7A0E | DEFB $07,$9F,$E0 | |||
| 7A11 | DEFB $00,$E7,$00 | |||
| 7A14 | DEFB $00,$18,$00 | |||
| 7A17 | DEFB $00,$18,$00 | |||
| 7A1A | DEFB $00,$3C,$00 | |||
| 7A1D | DEFB $00,$E3,$00 | |||
| 7A20 | DEFB $03,$81,$C0 | |||
| 7A23 | DEFB $0E,$00,$70 | |||
| 7A26 | DEFB $38,$00,$1C | |||
| Prev: 797A | Up: Map | Next: 7A29 |