Prev: 797A Up: Map Next: 7A29
79F4: Sprite: Type 14 Frame 00
A sprite for objects of type 14: it is used when the bottom four bits of offset 13 are 00 (see FetchFrameSprite).
SpriteType14_Frame00 79F4 DEFB $03 Width = 03 bytes.
79F5 DEFB $11 Height = 11 pixels.
79F6 DEFB $00,$00,$00 type-14-frame-00
79F9 DEFB $00,$00,$00
79FC DEFB $01,$EF,$80
79FF DEFB $0F,$9F,$F0
7A02 DEFB $7C,$3F,$FE
7A05 DEFB $00,$00,$00
7A08 DEFB $F0,$7F,$FF
7A0B DEFB $3E,$3F,$FC
7A0E DEFB $07,$9F,$E0
7A11 DEFB $00,$E7,$00
7A14 DEFB $00,$18,$00
7A17 DEFB $00,$18,$00
7A1A DEFB $00,$3C,$00
7A1D DEFB $00,$E3,$00
7A20 DEFB $03,$81,$C0
7A23 DEFB $0E,$00,$70
7A26 DEFB $38,$00,$1C
Prev: 797A Up: Map Next: 7A29